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Designing Realistic NPCs in The Witcher 3 Poses Challenges
Devlogs #CD Projekt#Warner Bros. Games#Xbox Series X/S

Designing Realistic NPCs in The Witcher 3 Poses Challenges

Realism in NPC behavior has become a key aspect of modern game development. CD Projekt Red's Philipp Weber discusses the difficulties encountered while ensuring The Witcher 3's characters react appropriately.

theindiegames Editorial Team Aug 16, 2026 1 min read Updated Aug 15, 2026

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Realism in NPC behavior has become a key aspect of modern game development. CD Projekt Red's Philipp Weber discusses the difficulties encountered while ensuring The Witcher 3's characters react appropriately.

The quest to make non-player characters (NPCs) in games behave realistically is no longer optional. According to CD Projekt Red's Philipp Weber, achieving this level of realism for The Witcher 3 was not straightforward but crucial. Any deviation from natural behavior can quickly draw attention on social media platforms.