Remedy’s Creative Director Reveals Control Series Originally Conceived as RPG
Control: Resonant is an action RPG, diverging from the original shooter gameplay. Remedy's creative director Mikael Kasurinen has stated that the series was always intended to be an RPG experience.
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Control: Resonant is an action RPG, diverging from the original shooter gameplay. Remedy's creative director Mikael Kasurinen has stated that the series was always intended to be an RPG experience.
In a recent interview, Mikael Kasurinen, the creative director of Remedy Entertainment, revealed that Control and its sequel were originally conceived as RPG experiences. Despite featuring elements of horror and sci-fi, the core gameplay of both titles aligns more closely with shooter mechanics.